_template
%%form_data{fullname}%%
the %%form_raw{tribe}%% %%form_raw{race}%% %%form_raw{auspice}%%
%%form_raw{playedby}%%
Played by: %%form_data{actor}%%
Virtue: %%form_data{virtue}%%
Vice: %%form_data{vice}%%
Birthday: %%form_data{birthday}%%
Apparent Age: %%form_data{aage}%%
Occuption: %%form_data{occupation}%%
Faction: %%form_data{faction}%%
Attributes Renown
Mental Physical Social Cunning %%form_data{cunning}%%
Intelligence %%form_data{intelligence}%% Strength %%form_data{strength}%% Presence %%form_data{presence}%% Wisdom %%form_data{wisdom}%%
Wits %%form_data{wits}%% Dexterity %%form_data{dexterity}%% Manipulation %%form_data{manipulation}%% Honor %%form_data{honor}%%
Resolve %%form_data{resolve}%% Stamina %%form_data{stamina}%% Composure %%form_data{composure}%% Glory %%form_data{glory}%%
Skills Purity %%form_data{purity}%%
Mental Physical Social
-3 Unskilled -1 Unskilled -1 Unskilled Advantages
Academics %%form_data{academics}%% Athletics %%form_data{athletics}%% Animal Ken %%form_data{animalken}%% Health1 %%form_data{chealth}%%
Computer %%form_data{computer}%% Brawl %%form_data{brawl}%% Empathy %%form_data{empathy}%% Size %%form_data{csize}%%
Crafts %%form_data{crafts}%% Drive %%form_data{drive}%% Expression %%form_data{expression}%% Defense %%form_data{cdefense}%%
Investigation %%form_data{investigation}%% Firearms %%form_data{firearms}%% Intimidation %%form_data{intimidation}%% Willpower %%form_data{cwillpower}%%
Medicine %%form_data{medicine}%% Larceny %%form_data{larceny}%% Persuasion %%form_data{persuasion}%% Initiative %%form_data{cinitiative}%%
Occult %%form_data{occult}%% Stealth %%form_data{stealth}%% Socialize %%form_data{socialize}%% Speed %%form_data{cspeed}%%
Politics %%form_data{politics}%% Survival %%form_data{survival}%% Streetwise %%form_data{streetwise}%% Primal Urge %%form_data{primalurge}%%
Science %%form_data{science}%% Weaponry %%form_data{weaponry}%% Subterfuge %%form_data{subterfuge}%% %%form_data{harmony}%%%%form_data{integrity}%%

Skill Specialties

%%form_data{skillspdata}%%

[[/tab]]

%%form_raw{miscellaneous}%%

====

[[form]]
fields:

fullname:
  type: text
  label: Full Name
deedname:
  type: text
  label: Deed Name
race:
    type: select
    values:
      Mortal: Mortal
      Kinfolk: Kinfolk
      Homid: Homid
      Lupus: Lupus
    label: Race
tribe:
    type: text
    label: Tribe
auspice:
    type: text
    label: Auspice
actor:
    type: text
    label: Played By
virtue:
    type: text
    label: Virtue
vice:
    type: text
    label: Vice
birthday:
    type: text
    label: Birthday
aage:
    type: text
    label: Apparent Age
occupation:
    type: text
    label: Occupation
faction:
  type: select
  label: Faction
  values:
      1: None
      2: Technocrats
      3: Green Dragons
      4: Black-Eye's Bandits
      5: Nightstars
      6: The Church of Radiant Accord
      7: The Unknown

playedby:
  type: file
  label: Profile Picture
  category: image

attributes:
  type: static
  value: ATTRIBUTES
attributestext:
  type: static
  value: Let's start with your attributes! You have 5/4/3 to split between your primary, secondary, and tertiary categories.

intelligence:
  before: Intelligence
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 1 and 5.
strength:
  before: Strength
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 1 and 5.
presence:
  before: Presence
  join: true
  type: text
  default: 1
  width: 1
  match: /^[1-5]$/
  match-error: Must be a number between 1 and 5.

wits:
  type: text
  default: 1
  width: 1
  before: Wits
  match: /^[1-5]$/
  match-error: Must be a number between 1 and 5.
dexterity:
  before: Dexterity
  join: true
  type: text
  default: 1
  width: 1
  match: /^[1-5]$/
  match-error: Must be a number between 1 and 5.
manipulation:
  before: Manipulation
  join: true
  type: text
  default: 1
  width: 1
  match: /^[1-5]$/
  match-error: Must be a number between 1 and 5.

resolve:
  before: Resolve
  type: text
  default: 1
  width: 1
  match: /^[1-5]$/
  match-error: Must be a number between 1 and 5.
stamina:
  before: Stamina
  join: true
  type: text
  default: 1
  width: 1
  match: /^[1-5]$/
  match-error: Must be a number between 1 and 5.
composure:
  before: Composure
  join: true
  type: text
  default: 1
  width: 1
  match: /^[1-5]$/
  match-error: Must be a number between 1 and 5.

skills:
  type: static
  value: SKILLS
skillstext:
  type: static
  value: Now you're going to arrange your skills. You have 11/7/4 to put into your primary, secondary, and tertiary categories. Don't forget your extra dot offered by your Auspice if you're a Garou!

academics:
  before: Academics
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
athletics:
  before: Athletics
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
animalken:
  before: Animal Ken
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

computer:
  before: Computer
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
brawl:
  before: Brawl
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
empathy:
  before: Empathy
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

crafts:
  before: Crafts
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
drive:
  before: Drive
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
expression:
  before: Expression
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

investigation:
  before: Investigation
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
firearms:
  before: Firearms
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
intimidation:
  before: Intimidation
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

medicine:
  before: Medicine
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
larceny:
  before: Larceny
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
persuasion:
  before: Persuasion
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

occult:
  before: Occult
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
stealth:
  before: Stealth
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
socialize:
  before: Socialize
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

politics:
  before: Politics
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
survival:
  before: Survival
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
streetwise:
  before: Streetwise
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

science:
  before: Science
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
weaponry:
  before: Weaponry
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.
subterfuge:
  before: Subterfuge
  join: true
  type: text
  default: 0
  width: 1
  match: /^[0-5]$/
  match-error: Must be a number between 0 and 5.

skillsp:
  type: static
  value: You get 3 skill specialties that show your finesse with particular skills!

skillspdata:
  type: wiki
  hint: Put each skill specialty on its own line with **Skill:** Specialty.
  height: 3

advantages:
  type: static
  value: ADVANTAGES
advantagestext:
  type: static
  value: Let's work on your advantages. Each of these is going to be determined by your scores up above.

chealth:
  before: Health
  type: text
  width: 30
  hint: Size + Stamina

cdefense:
  before: Defense
  join: true
  type: text
  width: 35
  hint: Lowest of Dexterity or Wits + Athletics

cwillpower:
  before: Willpower
  type: text
  width: 30
  hint: Wits + Composure

cinitiative:
  before: Initiative
  join: true
  type: text
  width: 35
  hint: Dexterity + Wits

cspeed:
  before: Speed
  type: text
  width: 30
  hint: Size + Strength + Dexterity

csize:
  before: Size
  join: true
  type: text
  width: 35
  hint: 5 unless you took Giant or Small-framed

merits:
  before: Merits
  type: wiki
  height: 6
  width: 60

isgarou:
  type: static
  value: GAROU
isgaroutext:
  type: static
  value: Are you a Garou? Then fill out this section! Otherwise, you can skip it.

primalurge:
  before: Primal Urge
  type: text
  width: 35
  hint: 1 unless you spent merit dots

cunning:
  before: Cunning
  type: select
  values:
      0: 0
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5

wisdom:
  before: Wisdom
  type: select
  values:
      0: 0
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5
  join: true

honor:
  before: Honor
  type: select
  values:
      0: 0
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5
  join: true

glory:
  before: Glory
  type: select
  values:
      0: 0
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5
  join: true

purity:
  before: Purity
  type: select
  values:
      0: 0
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5
  join: true

pfrenzy:
  label: Passive Frenzy Trigger
  type: text
  height: 3
  width: 60
  hint: When you're completely unbalanced, what's your hair trigger?
cfrenzy:
  label: Common Frenzy Trigger
  type: text
  height: 3
  width: 60
  hint: When you're feeling a little off, what does it take to make you frenzy?
sfrenzy:
  label: Specific Frenzy Trigger
  type: text
  height: 3
  width: 60
  hint: What will send you into a frenzy when you're at your most balanced?

gifts:
  before: Gifts
  type: wiki
  height: 6
  width: 60

rites:
  before: Rites
  type: wiki
  height: 6
  width: 60

harmonytext:
  type: static
  value: Let's figure out your character's default Harmony! The value starts at 5.

harmonytext1:
  type: static
  value: The elders of your tribe have expressed disapproval in you. Do you:
harmony1:
  type: select
  values:
      1: Accept the criticism and change your ways. (+1)
      2: Seek a compromise with the elders. (+1)
      3: Keep an eye on the problem in question, but do nothing. (+0)
      4: Ignore the elders and strike your own path. (-1)
      5: Silence the elders in any way you can. (-1)

harmonytext2:
  type: static
  value: Compared to you, you feel that your peers are:
harmony2:
  type: select
  values:
      1: Worthy. Their words guide my actions. (+1)
      2: Dependable. They're role models for me. (+1)
      3: Middling. Depends on the peer, really. (+0)
      4: Idiots. They don't get me. (-1)
      5: Confusing. They're completely out of touch with reality. (-1)

harmonytext3:
  type: static
  value: A powerful but corrupt Philodox from another Sept offers you substantial reward if you'll testify against your friend at moot. Do you:
harmony3:
  type: select
  values:
      1: Testify on your friend's behalf, no matter the consequences. (+1)
      2: Refuse the offer and refuse to testify (+1)
      3: Refuse the offer and attend the moot but try to avoid being seen. (+0)
      4: Take the money and testify, but try to make your testimony ineffectual. (-1)
      5: Condemn your friend and take the money. (-1)

harmonytext4:
  type: static
  value: If imprisoned by the human authorities, would you injure or kill others in order to escape?
harmony4:
  type: select
  values:
      1: No. They're just doing their jobs. (+1)
      2: No, except for minor wounds that will easily heal. (+1)
      3: Maybe. Depends on the situation. (+0)
      4: Yes. They knew the risks when they took the job. (-1)
      5: Yes. Serves them right for locking me up. (-1)

harmonytext5:
  type: static
  value: What is the clearest path to wealth?
harmony5:
  type: select
  values:
      1: Hard work and perseverance. (+1)
      2: Following a long-term plan with an acceptable amount of risk. (+1)
      3: Saving your pennies. (+0)
      4: Staying flexible so you can take advantage of opportunities. (-1)
      5: Luck and being in the right place at the right time. (-1)

harmony:
  before: Default Harmony
  type: select
  values:
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5
      6: 6
      7: 7
      8: 8
      9: 9
      10: 10

harmritualstext:
  type: static
  value: What are some habits or rituals you engage in daily in order to moderate your default Harmony?
harmrituals:
  type: text
  height: 2

ismortal:
  type: static
  value: KINFOLK AND MORTALS
ismortaltext:
  type: static
  value: Are you a Mortal or Kinfolk? Then fill out this section! Otherwise, you can skip it.

tells:
  before: Tells (Kinfolk Only)
  type: text
  height: 3
  width: 60

bptext:
  type: static
  value: Let's figure out your character's Breaking Points! Answer as thoroughly as you can and try not to have duplicate answers.

bp1text:
  type: static
  value: What's the worst thing you've ever done?
bp1:
  type: text
  height: 3
  width: 60
bp2text:
  type: static
  value: What's the worst thing you can imagine yourself doing?
bp2:
  type: text
  height: 3
  width: 60
bp3text:
  type: static
  value: What's the worst thing you can imagine someone else doing?
bp3:
  type: text
  height: 3
  width: 60
bp4text:
  type: static
  value: What have you forgotten?
bp4:
  type: text
  height: 3
  width: 60
bp5text:
  type: static
  value: What's the most traumatic thing that's ever happened to you?
bp5:
  type: text
  height: 3
  width: 60

bg:
  type: static
  value: BACKGROUND
bgtext:
  type: static
  value: Time to answer questions about your character and their background!

bg1text:
  type: static
  value: What do you want to accomplish with this character?
bg1:
  type: text
  height: 3
  width: 60
bg2text:
  type: static
  value: How do you see this character's arc concluding?
bg2:
  type: text
  height: 3
  width: 60
bg3text:
  type: static
  value: Does your character have any connections to PC characters? Any important relationships to note, like Allies, Contacts, or Mentors?
bg3:
  type: text
  height: 3
  width: 60
bg4text:
  type: static
  value: What does your character do for a living? If not their occupation, what are their hobbies or passions?
bg4:
  type: text
  height: 3
  width: 60
bg5text:
  type: static
  value: Has your character joined any factions? If so, what drew them there?
bg5:
  type: text
  height: 3
  width: 60
bg6text:
  type: static
  value: In the fight between Nature and Technology, where does your character lie?
bg6:
  type: text
  height: 3
  width: 60
bg7text:
  type: static
  value: What does your character care about above all??
bg7:
  type: text
  height: 3
  width: 60
bg8text:
  type: static
  value: What does your character despise above all?
bg8:
  type: text
  height: 3
  width: 60
bg9text:
  type: static
  value: Garou: At what age did your character have their First Change? What happened?
bg9:
  type: text
  height: 3
  width: 60
bg10text:
  type: static
  value: Garou: Has your character ever broken the Litany?
bg10:
  type: text
  height: 3
  width: 60
bg11text:
  type: static
  value: Mortals & Kinfolk: How does your character feel about the supernatural?
bg11:
  type: text
  height: 3
  width: 60
bg12text:
  type: static
  value: Mortals & Kinfolk: Has your character had any bad experiences with the supernatural?
bg12:
  type: text
  height: 3
  width: 60

aspirations:
  type: static
  value: ASPIRATIONS
aspirationstext:
  type: static
  value: Finally: your aspirations! Choose 3 Aspirations: 2 Short Term and 1 Long Term. These are goals for your character (or for you!) to accomplish while on the game. If you don't know just yet, don't worry too much: it's perfectly viable for your Long Term aspiration to be "learn the system" or your short term goal to be simply "get into trouble."

aspiration1:
  label: Short-Term Aspiration
  type: text
  height: 2
aspiration2:
  label: Short-Term Aspiration
  type: text
  height: 2
aspiration3:
  label: Long-Term Aspiration
  type: text
  height: 2

everythingelse:
  type: static
  value: EVERYTHING ELSE
everythingtext:
  type: static
  value: Whew! That was a lot, huh? Well now if you want to add anything else at the end of your page, here's where you do it!

miscellaneous:
  type: wiki
  height: 15
  width: 100
[[/form]]

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