_template
%%form_data{fullname}%%
%%form_raw{playedby}%%
Played by: %%form_data{actor}%%
Birthday: %%form_data{birthday}%%
Apparent Age: %%form_data{aage}%%
Occuption: %%form_data{occupation}%%
Faction: %%form_data{faction}%%

I am a %%form_data{descriptor}%% %%form_data{character_type}%% who %%form_data{focus}%%

Might Speed Intellect
Max Pool %%form_data{might_pool}%% %%form_data{speed_pool}%% %%form_data{intellect_pool}%%
Edge %%form_data{might_edge}%% %%form_data{speed_edge}%% %%form_data{intellect_edge}%%

Effort: %%form_data{effort}%%

Abilities:

%%form_data{abilities}%%

Skills/Inabilities:

%%form_data{skills}%%

Equipment:

%%form_data{equipment}%%

%%form_data{armor}%%


XP

Total XP: %%form_data{exp_total}%%

%%form_data{exp_log}%%

Logs


%%form_raw{miscellaneous}%%

====

[[form]]
fields:

fullname:
  type: text
  label: Full Name
character_type:
    type: select
    label: Character Type
    values:
      garou: Garou
      kinfolk: Kinfolk
      human: Human
character_type_link:
  type: static
  value: See [[[numenera:Character Types]]] for options
descriptor:
    type: select
    label: Character Descriptor
    values:
      charming: Charming
      clever: Clever
      graceful: Graceful
      intelligent: Intelligent
      learned: Learned
      mystical: Mystical
      rugged: Rugged
      stealthy: Stealthy
      strong: Strong
      strong-willed: Strong-Willed
      swift: Swift
      tough: Tough
character_descriptor_link:
  type: static
  value: See [[[numenera:Character Descriptors]]] for options
focus:
    type: select
    label: Character Focus
    values:
      bears_a_halo_of_fire: Bears A Halo Of Fire
      becomes_a_beast: Becomes A Beast
      carries_a_quiver: Carries A Quiver
      commands_mental_powers: Commands Mental Powers
      controls_beasts: Controls Beasts
      controls_gravity: Controls Gravity
      crafts_illusions: Crafts Illusions
      crafts_unique_objects: Crafts Unique Objects
      employs_magnetism: Employs Magnetism
      entertains: Entertains
      exists_partially_in_the_umbra: Exists Partially In The Umbra
      explores_dark_places: Explores Dark Places
      fights_with_panache: Fights With Panache
      focuses_mind_over_matter: Focuses Mind Over Matter
      fuses_flesh_and_steel: Fuses Flesh And Steel
      hunts_with_great_skill: Hunts With Great Skill
      leads: Leads
      lives_in_the_wilderness: Lives In The Wilderness
      masters_defense: Masters Defense
      masters_weaponry: Masters Weaponry
      murders: Murders
      rages: Rages
      rides_the_lightning: Rides The Lightning
      talks_to_machines: Talks To Machines
      wears_a_sheen_of_ice: Wears A Sheen Of Ice
      wields_power_with_precision: Wields Power With Precision
      wields_two_weapons_at_once: Wields Two Weapons At Once
      works_miracles: Works Miracles
      works_the_back_alleys: Works The Back Alleys
character_focus_link:
  type: static
  value: See [[[numenera:Character Foci]]] for options
actor_text:
  type: static
  value: If you have an actor in mind who would play your character if they were in a TV show, you can name them here.
actor:
    type: text
    label: Played By
bdaytext:
  type: static
  value: The year is 2148 and the calendar is otherwise the same as our own.
birthday:
    type: text
    label: Birthday
aage:
    type: text
    label: Apparent Age
tribe:
    type: select
    label: Tribe
    values:
      0: None
      blood_talons: Blood Talons
      bone_gnawers: Bone Gnawers
      circle_keepers: Circle Keepers
      dark_hunters: Dark Hunters
      earth_rangers: Earth Rangers
      heart_guardians: Heart Guardians
      red_howlers: Red Howlers
      silver_fangs: Silver Fangs
      star_children: Star Children
      storm_lords: Storm Lords
      warders_of_men: Warders of Men
occupation:
    type: text
    label: Occupation
faction:
    type: text
    label: Faction

playedby:
  type: file
  label: Profile Picture
  category: image

stats:
  type: static
  value: STATS

tier:
    type: select
    label: Tier
    values:
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5
      6: 6

efforttext:
  type: static
  value: "All Tier 1 characters start with Effort 1. You gain more Effort by spending XP."

effort:
    type: select
    label: Effort
    values:
      1: 1
      2: 2
      3: 3
      4: 4
      5: 5
      6: 6

pooltext:
  type: static
  value: "Fill out your stat pools below. You start with a certain base value for each stat, and can distribute 6 extra points as you wish.\nGarou: 11/10/7\nKinfolk: 7/9/12\nHuman: 10/10/10\n\nYou may also gain a bonus to one of your stat pools based on your Descriptor."

might_pool:
  label: Might
  type: text
  default: 10
  width: 2
  match: /^\d+$/
  match-error: Must be a number.
speed_pool:
  label: Speed
  type: text
  default: 10
  width: 2
  match: /^\d+$/
  match-error: Must be a number.
intellect_pool:
  label: Intellect
  type: text
  default: 10
  width: 2
  match: /^\d+$/
  match-error: Must be a number.

edgetext:
  type: static
  value: Your Character Type grants you starting levels of Edge. Garou start with Might 1 and Speed 1, Kinfolk start with Intellect 1, and Humans start with 1 Edge of their choice. You will be able to buy more Edge later with XP.

might_edge:
  label: Might
  type: text
  default: 0
  width: 2
  match: /^[0-6]$/
  match-error: Must be a number between 0 and 6.
speed_edge:
  label: Speed
  type: text
  default: 0
  width: 2
  match: /^[0-6]$/
  match-error: Must be a number between 0 and 6.
intellect_edge:
  label: Intellect
  type: text
  default: 0
  width: 2
  match: /^[0-6]$/
  match-error: Must be a number between 0 and 6.

abilitiesheader:
  type: static
  value: FIGHTING MOVES, ESOTERIES, OR TRICKS OF THE TRADE
abilitestext:
  type: static
  value: For your Character Type, you get to choose two abilities (Fighting Moves for Garou, Esoteries for Kinfolk, and Tricks of the Trade for Humans). You also get an extra ability from your Focus. List them here.
abilities:
  label: Abilities
  type: wiki
  height: 6
  hint: "**First-Tier**\n* Bash (1 Might point): This is a pummeling melee attack. Your attack inflicts 1 less point of damage than normal, but dazes your target for one round, during which time the difficulty of all tasks it performs is modified by one step to its detriment.\n* No Need for Claws: When you make an unarmed attack in Homid form (such as a punch or kick), it counts as a medium weapon instead of a light weapon. Enabler."

skillsandequipment:
  type: static
  value: SKILLS AND EQUIPMENT

skillstext:
  type: static
  value: "List your Skills and Inabilities here. A skill is something you're 'trained' or 'specialized' in. You usually get these from your Type and Descriptor, and occasionally from your Focus.\nAn inability is the opposite of a skill, and it raises the difficulty of something you may try to do by one step. Inabilities are usually only given by Descriptors."

skills:
  label: Skills
  type: wiki
  height: 6
  hint: "Climbing\nRunning\nDisguises (specialized)\nInability: Unable to resist a good pun"

equipment_text:
  type: static
  value: List any important equipment here, like armor, weapons, fetishes, or other expensive items.

equipment:
  label: Equipment
  type: wiki
  height: 6
  hint: "* Leather armor\n* Two daggers\n* A lacey handkerchief"

armor_text:
  type: static
  value: Some characters have multiple sources of armor. This is a handy place for them to track that.

armor:
  label: Armor
  type: wiki
  height: 3
  width: 60
  hint: "4 Armor = Scale Mail (+3) + Enhanced Body (+1)"

bg:
  type: static
  value: BACKGROUND
bgtext:
  type: static
  value: Tell us a little about your character and their background
background:
  type: wiki
  height: 6
  width: 60

everythingelse:
  type: static
  value: EVERYTHING ELSE
everythingtext:
  type: static
  value: Whew! That was a lot, huh? Well now if you want to add anything else at the end of your page, here's where you do it!

exptext:
  type: static
  value: Track your XP total and log of gains/spends here

exp_total:
  label: XP Total
  type: text
  default: 0
  width: 2
  match: /^[0-9]{0,2}$/
  match-error: Must be a number between 0 and 99.

exp_log:
  label: XP Log
  type: wiki
  height: 6

miscellaneous:
  type: wiki
  height: 15
  width: 100
[[/form]]

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License