Psychic Infection

Type: Supernatural
Cost:
Prerequisites: Psychic Vampirism

Your character spreads her vampirism to others. After any scene where a human character without the Psychic Vampirism Merit marks his last Health box because of your character’s psychic vampirism, suffers a wound penalty from it, or loses his last Willpower from it, roll your character’s dots in Psychic Vampirism. Success means that character gains the first dot of Psychic Vampirism and a single point of Ephemera. If he loses that Ephemera and all his Willpower from Ephemera Bleed before he feeds on Ephemera, the Psychic Vampirism Merit fades. But if he chooses to feed from Ephemera, the Merit becomes permanent.


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