Persuasion
:
Cost: 2 Essence
Duration: 1 scene
Dice Pool: Presence + Subterfuge + Cunning
Action: Instant
This Gift imbues a homid's words with intrinsic credibility and conviction, causing them to ring true to the ear and lay heavy on the heart. An ancestor-spirit teaches this Gift.
On a success, the werewolf gains +1 bonus to all social rolls for the rest of the scene; it also allows for her words to have an uncommonly strong impact.
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page revision: 5, last edited: 04 Jul 2017 22:56