Jam Weapon


Cost: 1 Essence
Duration: 1 turn per success
Dice Pool: Resolve + Composure + Purity - Resolve
Action: Instant

The Child may stop any Weaver-born weapons from working within the range of his voice. A dove-spirit teaches this Gift.

For each success, all manufactured weapons will not function for one turn. This includes guns, crossbows, flame-throwers, and even knives and swords, which refuse to cut. Natural weapons (such as claws) and natural objects appropriated as weapons (such as rocks or naturally fallen tree limbs) are unaffected.

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