Implant Suggestion


Shadow Gift: Gift of Dream

Cost: 1 Essence
Duration: 1 day per success
Dice Pool: Manipulation + Persuasion + Cunning vs. Composure + Subterfuge
Action: Instant

The Garou weaves a dream into her target's head, bringing forth her desired vision. Her target is compelled to comply in the waking world.

To use this gift, the Garou must either be in the same room as the target or have a physical connection to the target, like a personal possession or a lock of hair.

Dramatic Failure The target wakens abruptly, shaking the Garou from their dream. They sense the vision as a bad omen and will instead take every measure to not comply.
Failure The Garou fails to leave an impression on the target.
Success The Garou speaks a one-sentence command and the target gains the Compelled condition for the duration. It must be a simple command that does not significantly go against the target's morals or put the target in obvious danger.
Exceptional Success The Garou may give a more complex command, including triggers or conditions to react to.

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